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"Erte"
ID: 3374
Видавництво: Dover

310 fabulous line drawings and 14 Harper's Bazar covers, 8 in full color. Erté's exotic temptresses with tassels, fur muffs, long trains, coifs, more.

Ціна: 950 грн
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Manuela Brambatti
ID: 13277
Видавництво: Promopress

The third book from this series on illustration and design focuses on the most popular accessories: shoes, handbags, hats, belts, gloves and glasses. Brilliantly illustrated by Manuela Brambatti, a key member of the Gianni Versace fashion house for nearly thirty years, and with the participation of the designer Fabio Menconi, the book guides readers through the fashion world s most iconic accessories, and it features practical information and technical advice on how to draw them to achieve the desired result.

From creating a basic drawing to using colour, the way in which techniques are presented seeks to encourage readers to try out what they have learned.

The publication provides detailed information on how to capture different materials, surfaces and decorations, for example, skin, natural fibres, wool and prints and it includes sections that provide tips on where to look for inspiration. It also offers examples of transformations in designs and reviews the historical development of accessories. In short, this is a comprehensive, structured and systematic volume that will serve professionals, students and anyone who wants to venture into designing and illustrating fashion accessories.

Ціна: 1350 грн
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ID: 12458
Видавництво: SendPoints

The book aims to showcase the process of drawing fashion sketches in details, which enable readers to learn fashion sketching easily by themselves. This is a guidebook for beginners, including the step-by-step introduction of how to draw the stylized body and fabric textures and the basic colouring knowledge. 

More than 50 step-by-step tutorials included.

Ціна: 1700 грн
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Elisabetta Kuky Drudi, Tiziana Paci
ID: 15108
Видавництво: Hoaki

This completely redesigned and updated long-selling manual offers a comprehensive guide to acquiring and perfecting the skills needed to produce realistic and precise fashion drawings that accurately reflect a designer s creative vision. It covers all aspects related to male human figure drawings, male fashion figurines, colouring styles and techniques, as well the design and representation of fabrics. It also includes technical details and examples of different types of clothing and accessories. The best-selling authors, Elizabetta Drudi and Tiziana Paci, have decades of experience in the fashion industry and have created an invaluable resource for designers and illustrators.

About the Authors:

As a consultant, illustrator and stylist for renowned fashion companies, Elisabetta Kuky Drudi has planned and organised international fashion collections and shows. She has collaborated as an illustrator, fashion and textile designer with firms such as Baldessarini, Fuzzi, Hugo Boss & Hugo Boss Sport, Jean Paul Gaultier (Femme, Homme and Soleil) and Joop. Currently, she designs for various international fashion houses and collaborates as a technical knit designer with Emilio Pucci, Mary Katrantzou and MSGM.

Tiziana Paci lives and works in Pesaro, Italy, teaching fashion design and painting. In her thirty years of experience, she has invented original methods for design in general and for the improvement of drawing and painting techniques for fashion sketches and figures. All this material has been organized into a number of manuals which combine both educational and artistic aspects. Thanks to their innovative nature, effectiveness and wealth of images, the texts have been translated into many languages and used in schools in Italy and abroad. She is the author of Colour in Fashion Illustration.

Ціна: 1700 грн
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Jake Spicer
ID: 14331
Видавництво: Ilex

Informative and instructive, this comprehensive guide will give you all the tools you need to draw the human figure, from life and from a screen. While many books focus on just one aspect of figure drawing, this manual unites the skills of observation, expression and understanding in one coherent approach. Beginning with the key principles of observation, Figure Drawing will help you to build a strong foundation of skills to make well-observed, proportionally accurate drawings. As the book progresses you will explore processes and exercises that move beyond the purely observed to express the gesture, form and substance of your model.

_Photographic and illustrative examples throughout the book support your learning at every step.
_Clear step-by-step tutorials provide a practical understanding of the key materials, skills and ideas in figure drawing.
_A comprehensive anatomical reference section, broken down into manageable zones, deepens your knowledge of the human form.
_The book is a Swiss-bound paperback, designed to lie flat when open and in use.

About the Author:

Jake Spicer is a passionate advocate of drawing as a tool for social change, communication & investigation and promotes wider visual literacy through his works as an artist, author & tutor. He lives in North Wales and works as head tutor of the independent drawing school Draw Brighton, Co-Director of the Drawing Circus and as a visiting tutor at galleries & institutions across the UK, including the National Portrait Gallery, Camden Arts Centre, V&A and Brighton University.

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Пролистать книгу Figure Drawing: A complete Guide to Drawing the Human Body на Google Books.

Ціна: 1300 грн
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Christopher Hart
ID: 14533
Видавництво: Sixth & Spring Books

The newest book in bestselling author Christopher Hart's Figure It Out! series simplifies the basics of drawing people through essential tips and tricks. Geared toward both the general drawing audience and more seasoned artists, Figure It Out!: Simple Lessons, Quick Results offers the basic keys to drawing the human figure, broken down into straightforward steps that anyone can understand and attempt. This is the easy way to learn how to draw people, with no need for in-depth explanations on anatomy or musculature.

For example: most figure-drawing books, including previous books in the Figure It Out! series, teach how to draw the torso with a focus on the rib cage, collar bones, pectoral placement, etc. Simple Lessons, Quick Results takes a more straightforward approach by breaking the torso down into three simple, distinct areas that are easy to understand and draw for excellent results without the extra information. In another example, Chris focuses on drawing the natural curves of the body as opposed to drawing muscles, which would require much more time to explain and absorb. Many of the final drawings in the book are presented in full color and shown in basic clothing as well, making them more representative of real people one would see every day. Using the signature, simple instruction that Chris is known for, Figure It Out!: Simple Lessons, Quick Results is designed to solve common figure-drawing problems that aspiring artists can relate to.

With this book, anyone with even a passing interest in drawing will immediately grasp the basics of drawing people — and get the quick results to prove it!

About the Author:

Christopher Hart is the world's bestselling author of manga, basic drawing and cartooning books. His titles have set the standard for art instruction with more than 3 million copies in print in eighteen languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professionals.

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Пролистать книгу Figure It Out! Simple Lessons, Quick Results: Essential Tips and Tricks for Drawing People

Ціна: 980 грн
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ID: 15264
Видавництво: 3DTotal Publishing

Why do the characters in our favorite books, animations, and games stay with us long after the final scene? The heroic protagonist, evil villain, comedic sidekick - even the supporting cast – have been crafted by clever character designers with incredible skills at their fingertips. This comprehensive character-design toolkit, written by industry professionals, includes everything you need to design successful and compelling characters.

What is it about the characters we see in our favorite books, animated films, and games that make us laugh, cry, and respond to them? How do character designers develop ideas that are unique, memorable, and captivate us as an audience? This book answers these questions and more, taking a comprehensive, visual, and analytical approach to discover just what it is that makes a character appealing. Understand key principles like shape language, proportion, and exaggeration, and learn from talented professionals who share industry secrets for getting the most out of anatomy, gesture, expression, and costume. Uncover ways to convey relationships and interaction between multiple characters, and how narrative fuels authentic and engaging characterization.

With hundreds of lively illustrations to inspire and study, and tricks of the trade from celebrated artists, this thorough and insightful volume is an essential library addition for anyone interested in character design.

• Understand the role of the character designer and how they help to tell a story
• Embark on targeted research and ideation to establish your character right from the start
• Master and implement key character-design principles with guidance by industry experts
• Explore extensive reference libraries packed with inspiration for poses, expressions, costumes, and props
• Create multiple characters who interact to capture special story moments with a series of case-studies
• Infuse your creations with the unique, memorable characteristics that engage and enchant an audience

Contributing artists and topics covered:

Introduction
How to use this book
What is character design?
Research & ideation
Key design principles
Figure basics
Pose, movement & gesture
The face
Age
Accessories
Putting it all together
Working with multiple characters
Working in character design
Ideas grid
Contributors
Index

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Посмотреть видео о книге Fundamentals of Character Design: How to Create Engaging Characters for Illustration, Animation & Visual Development

Ціна: 2000 грн
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Anna Lena Schiller & Gestalten
ID: 12809
Видавництво: Gestalten

Graphic Recording – creating live, on-site illustrations to document and visualize presentations, workshops, and meetings – is popular and spreading rapidly. This is the definitive guide.

To see the big picture, draw it first. Graphic recording is the rapidly growing practice of visualizing the content of a presentation or meeting by drawing it live with markers and a large sheet of paper. Hand-drawn cartoons and diagrams entertainingly represent key messages, ideas, goals, and results, ensuring high engagement and retention. This book is the first how-to guide for creating graphic recordings and using them to make meetings and workshops more effective. Expert graphic recorder Anna Lena Schiller reveals the essential tools and techniques with examples and helpful visuals.

Listen and draw — Anna Lena Schiller’s profession sounds like a dream job, but the freelance consultant is actually very busy. She helps various companies to better structure and visualize their meetings, holds workshops about visual thought, and teaches at the Bauhaus University in Weimar. Graphic Recording denotes the release of her first book.

Ціна: 1500 грн
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Stuart Macey, Geoff Wardle
ID: 14965
Видавництво: Design Studio Press

The 2nd edition is completely revised with an additional 68 pages of indispensable material.

Currently used as the educational handout for the transportation design students at Art Center as well as institutions around the world, H-Point is now available to aspiring car creators everywhere, clearly organizing the packaging standards that apply to car and truck design; along with insightful graphic explanations, this book demystifies the automotive design process and allows designers access to illustrious careers’ worth of knowledge.

About the Authors:

Stuart Macey's career in the automotive industry has spanned three decades, designing cars and trucks for over thirty brands, in five countries. It began in 1979 with Pressed Steel Fisher, the body division of British Leyland. He moved overseas in 1981 as the British car industry slid into a rapid decline, working in Germany as a body engineer on contract for Daimler-Benz and Audi, then moved to Detroit, working for Chevrolet. Returning to Europe in 1983, Stuart worked for International Automotive Design, consulting with numerous clients such as Porsche, Volvo, Honda, Renault, Kia, Opel, Mazda, Ford, Daf trucks and Freight Rover. The experience gained from working in studios across Europe as both designer and engineer, was priceless, helping him to understand that although every brand has its own perspective on design and the process, the basic principles are the same everywhere. In 1991 he returned to the US to work with the Chrysler Design Office in Auburn Hills and their Pacifica Advanced Design Center in California, until it closed in 2008. In 2002, Art Center College of Design invited Stuart to develop the syllabus for their new vehicle architecture class. He currently teaches at Art Center part time, works as a studio engineer for a major auto manufacturer in Southern California and is Principal of Curb Industries LLC.

Geoff Wardle initially studied vehicle engineering at Hatfield Polytechnic in England and followed that up with a degree in Transportation Design at the Royal College of Art, London, graduating in 1977. He worked as a designer at British Leyland, Chrysler, Peugeot, Saab, Tatra, Ford of Australia and TVS motors. In 1993, Geoff was invited to become the Chair of Transportation Design at the Swiss campus of Art Center (Europe), before moving to their Pasadena campus in California, where he is now Executive Director of the Graduate Transportation Design program. Geoff believes that in any successful design team, a variety of designers and studio engineers who contribute different skills or viewpoints to a program are needed. There is no doubt that his combination of engineering and design has set him in good stead during his design career, allowing him to push really hard for technical solutions, enabling some of his design proposals to be successfully executed. He and Stuart taught the Vehicle Architecture class together for several years and the notes they developed have been compiled for this book.

Ціна: 2500 грн
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Peng & Hu
ID: 11461
Видавництво: Thames & Hudson

A fun take on the Rorschach Inkblot Test – a book packed full of blots you can transform into whatever you like!

Draw funny dogs and get into a sunny mood
Draw comical cats and give your day a boost
If you feel like fun and have a pen
It’s time to follow your imagination!

Hirameki – ‘brainwave’ or ‘flash of inspiration' in Japanese – is where doodling and imagination come together. Simply put, it’s the art of turning a random blot into something amazing, just by adding a few dots and lines. If it’s true that you can find happiness in little things, this book should keep your eyes, hand and brain entertained for hours.

Ціна: 400 грн
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Scott Robertson, Thomas Bertling
ID: 14456
Видавництво: Design Studio Press

Scott Robertson explains how the human brain interprets the visual world around us, as well as the subject of visually communicating the form of an object in easy-to-understand, step-by-step lessons through the use of drawings, photography, and even 3D digital imagery that will enlighten and empower an artist.

This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world.

Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces.

This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge.

Throughout the book, two icons appear that indicate either “observation” or “action.” This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work.

Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.

About the Authors:

Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.

Thomas Bertling has an extensive background as a successful industrial designer and engineer, with a varied array of clients such as Disney, Samsung, and Whole Foods, and a diverse portfolio of completed products on the market, from state-of-the-art medical innovations to combat-ready military vehicles. This hands-on expertise gives him a distinct approach and remarkable edge in addition to being an acclaimed design educator. With substantial experience teaching all levels of perspective sketching and construction to both university students and corporate clients, he has created comprehensive and proven curricula rooted in practicality and real-world application. He currently serves as Director of Entertainment Design at Art Center College of Design as well as teaching several courses and training faculty members.

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Посмотреть видеo о книге How to Render: The Fundamentals of Light, Shadow and Reflectivity

Ціна: 2500 грн
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Daniela Brambilla
ID: 14604
Видавництво: Promopress

Human Figure Drawing offers a refreshing perspective on this timeless topic with clear and helpful explanations and around 500 illustrations in b/w and colour.

This book shows us how to learn to draw the human figure and regain our ability to observe a subject. Being able to capture the human body is a basic requirement for any artist, Human Figure Drawing will help the reader to conquer the fear of making mistakes, in order to face the challenge of drawing with the confidence and curiosity of a child. In this new edition, the layout is completely new, the images have been updated and the readability has been improved.

About the Author:

Daniela Brambilla studied Architecture and Art Criticism and from 1986 has coordinated the department of Illustration and Animation at the reputed Instituto Europeo di Design of Milan, where he teaches Human Figure Design and Pictorial Techniques. She is the author of Human Figure Drawing: Drawing Gestures, Postures and Movements, published by Promopress.

Ціна: 1500 грн
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Darren Quach
ID: 14966
Видавництво: Design Studio Press

Inkworks is a delightful collection of mech sketches from key video game designer Darren Quach. Created to resemble an artist sketchbook, flipping through the pages will elicit the feeling of looking at private, treasured drawings. A visual journal of mech development, this book will provide insight into the techniques of a talented video game concept designer.

About the Author:

Darren Quach is a Concept Designer in the Entertainment Industry. Based in Los Angeles, CA, Darren has contributed his creativity to video games Hawken, Fuse, Resistance: Fall of Man, Resistance 2, Resistance 3, Ratchet & Clank Future: ACIT and TOD. Worldwide, Darren has worked with video game studios Adhesive Games, Insomniac Games, Etcetera, Universal Entertainment and Killer Game. He is currently with BLUR Studio in Culver City, CA.

Ціна: 980 грн
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Dorina Croci, Elisabetta Kuky Drudi
ID: 14609
Видавництво: Promopress

This book presents 1,000 unpublished and original lingerie and beachwear designs by Dorina Croci with the collaboration of Elisabetta Drudi, author of best-selling international books, such as 4,000 Fashion Details (Promopress). Its content is intended to inspire fashion designers working in this field, showing details, colors and materials suitable for creating collections.

About the Authors:

Dorina Croci has worked in the field of lingerie and beachwear with many international firms such as Triumph, Parah, Fiorucci, Olmo, Harno, Jantzen, Schiesser, Paloma Picasso, Imec - Franca Von Wunster and many others.

Elisabetta Kuky Drudi has planned and organised fashion shows and collections on an international level. She is also author of several bestsellers. Currently she designs for various international fashion houses.

Ціна: 1500 грн
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Michel Lauricella
ID: 14641
Видавництво: Rocky Nook

In this book, Michel Lauricella presents both his artistic and systematic methods for drawing the human body — with drawing techniques from the écorché (showing the musculature underneath the skin) to sketches of models in action. In more than 1000 illustrations, the human body is shown from a new perspective — from bone structure to musculature, from anatomical detail to the body in motion. Morpho is a rich, fascinating, and helpful book that can go with you everywhere on your sketching journey.

Table of Contents:

- Foreword
- Introduction
- Head and Neck
- Torso
- Arms
- Upper Limbs
- Lower Limbs
- Overviews

About the Author:

Michel Lauricella was trained at the Ecole Nationale Superieure des Beaux-Arts in Paris. He has taught morphology for 20 years, successively at the Emile Cohl School in Lyon, Beaux-Arts workshops in Paris, and the Gobelins (Paris). He is currently a professor at Lisaa (Paris) and at Fabrica1 (Paris).

Ціна: 1500 грн
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